Why not ? being able to mark yourself as rogue makes more sense than "once you've removed this % of health" you are rogue.Dexterians wrote:I don't like the idea of toggling - in grand scheme of things it'd look silly and a little unfitting in terms of realism etc, as far as realism goes within the game. Alas why 1.2 is putting more shit to do in PvE zone.
Exactly ... forgetting the problems with the incursion (having to restart from the last wave is utter bullshit), once you have it on farm it takes <1 hour and then ... you're done for the week.Dexterians wrote:Mind you, we don't usually attempt the incursion on Challenging - but we can smash through Hard Mode within an hour. If we don't wipe, we can finish it in 30mins.
And as far as the PvE content goes the incursion is honestly the worst of it ... spending 20 minutes to an hour+ in the one room is just friggen lame.
That's actually what i love about the darkzone ... how varied it is in terms of locations and even enemies, it's enjoyable to just run around farm an area then move on to another area and just keep going I'd love the pve aspects of the dark zone somewhere else ... actually it'd be pretty close to my idea of perfection. But as i have no interest in PvP when it does happen it's just an absolute annoyance.
I say this but I'd actually partake in PvP if there was pvp only areas I'd love some pvp combat that's actually pvp combat not "can i steal this guys shit" combat, or even "can i kill him before he realises what's happening combat"